The stones here are battered cubes, riddled with traces of primeval machinery. I begin the current backer demo - popular demand has extended its run for the entire length of October, but it's only available on PC and Mac - in what can only really be described as a glade, and how many of those do you see anymore? A temple's gaping entrance beckons. This is one of those games about exploring a broken and ancient world, rooting around in the debris and discovering its awful secrets. The whole thing's been given a crunchy megalithic weight, too. Heart Machine - the name of the developer - is also the phrase that ultimately seems to get at it most precisely: messy life meets cold hardware. Grottoes and forests and shattered twists of circuitry thread together and entangle. The world of this action RPG is organic and day-dreamy, but it's also tartly technological. What's the best way to describe Hyper Light Drifter's art style? It's the art, after all, that immediately excites.
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